In the beginning, print designers created web designs in Photoshop and exported them as one enormous image, declaring that a web site.

It wasn’t pretty.

Designers started to change their ways after realizing that text and multiple images can not only make designs with HTML and CSS, but make great designs.

But a part of that process often meant designs would be at least 960 pixels wide or some fixed width.

With the increased adoption of mobile devices like smartphones and tablets that can present a rich web experience in portrait or landscape mode, the desktop browser win- dow width is no longer the standard for which to design.

This new mobile component to web design has led us to re-examine our best practices and adopt new techniques.

Designing Web and Mobile Graphics is intended to give the beginner or intermediate web designer a look into how to create and build up visuals that meet current web and mobile standards.

In this beautiful web, all these tasks can be done by one person.

Each person like yourself, dear reader, has the power to be an independent content producer.

Designing Web & Mobile Graphics provides a foundation in HTML and CSS in the con- text of development.

Building on quick successes from techniques and tips, we move from chapter to chapter to more advanced or unique web design solutions.

Get ready,… Go!

In web design, things are constantly changing. Designing Web and Mobile Graphics is the book intended to give you the foundation you need to work with images and much, much more.